Намерих нещо забавно из форумите на Bioware. Съжалявам, че е на английски, не ми се превежда в момента
И има спойлери, така че който не ги обича, да пропусне четенето.
Grammarye wrote...
Having got a bit further in the game, I thought I'd chime in with a much shorter review than the one I posted earlier. This is intended to be a concise, constructive, maybe humourous, list of why some things in DAO I liked, and why I miss them in DA2. For anyone waiting to pounce and say 'yeah, this isn't Origins', my pithy response would be 'why call it Dragon Age 2 then?'. Experimenting and doing different things in games is great - doing them to a sequel of a well-established game is rather silly unless you know that your existing fanbase is actually going to like them.
DAO: Hmm, Alistair's over there, maybe I'll go talk to him; perhaps he'd like that neat helmet I found.
DA2: *tannoy* ALL COMPANIONS MUST REPORT TO THE HANGED MAN AT 2 PM TO EAT PIZZA WITH THE CHAMPION. NO TALKING IS ALLOWED UNTIL THEN.
DAO: Dwarves, elves, human cities, deep roads, forests, dungeons, temples, caves, the Circle, the Fade.
DA2: Kirkwall. A cave. A house. Repeat.
DAO: Hmm, so if I place that blizzard there, and have that archer at that point, I can get that group in a cross-fire.. hmm, what if my tank gets knocked back to there...
DA2: Oh just attack already - great, my warrior is busy being awesome instead of helping me...
DAO: Warden, a high dragon is not an easy foe. We should be well prepared. *some time later* Well damn, we made it!
DA2: I'm sorry, I couldn't hear you over the sound of how awesome I am. There was a dragon, you say? Well everyone seems to think it's perfectly normal.
DAO: This relatively inconsequential seemingly unrelated quest here? Why, it's the lynch pin of the whole crazy scheme to help defeat the Blight! You'll see, in about thirty hours time!
DA2: Champion available, apply within. Lost dogs found, miscellaneous items picked up, NPCs insulted (no charge), mages empathised with, mages defeated, blood mages routed, blood mages romanced, templars helped, templars killed.
DAO: We've got to save the realm (and with any luck, get lots of neat loot, save the queen, and go to loads of neat places)!
DA2: Well I needed the money, and the Blooming Rose wasn't hiring, so I did odd jobs for a decade or so, with this dwarf following me around noting things down. He must be writing a book...
DAO: Well, I like you but I'm just not sure. *days later* Well I like you, perhaps it might work. *days later* I've been thinking about you. *days later* Ok, maybe I really like you. *days later* Maybe after the Archdemon is killed (what!?! after the game finishes?!?) *days later* Would.. would you think worse of me if we did something before the Blight is defeated? *decent sex scene, inexplicable underwear, fade to black, much smirking by companions*
DA2: Consider this foreplay! *fades to black*
DAO: This sword is a fine steel bastard sword, and it has a ruby in the pommel. I dare you to be on the wrong end of this and not tremble!
DA2: What do you mean 'you'll have someone's eye out'? The blade's only thirty feet long! Final Fantasy had them much bigger!
DAO: Hey those guys haven't seen us yet? Rogues, go stealth-backstab a few, whilst I whip up a nice Inferno.
DA2: For safety reasons, all spells & weapons can't be used until the enemy has been politely notified by letter in triplicate that you are nearby and have hostile intent.
And just to prove I'm not entirely negative about the whole thing:
DAO: What the!? How are you doing that? What are you doing? I can't see a damned thing! Why aren't you drinking that health potion I told you to?! Stop dying and pay attention!
DA2: You, over there. You, go there, You, hit him. I'll be over here causing mayhem.
DAO:
Hey Grey Warden, how's it going?
*silence*
You know, it's really good to see you again
*silence*.
DA2:
Hey Hawke, how's it going?
Why it's going just fine.
You know, it's really good to see you again.
Why, I'd love to go to bed with you. *at this point the player pressed what they thought was a neutral response on the dialogue wheel*.
In summary: If Bioware needed the quick cash of making a cheapened rushed game to satisfy their EA overlords, why not just make this game and release it through some subsidiary as Dragon Age: Hawke, and get on with doing a proper sequel at some later point?
Blizzard released all sorts of Warcraft & Starcraft games, but they made a point of waiting and getting Starcraft 2 (mostly) right. Why didn't you?