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Публикувано на: 13 Авг 2004 20:57


Еи ти да не Говори6 ЗА МЕН?!! Казва и Размазва!??!?!?! Ако Гожори6 за мен теб 6те размажа!!

___________________________________
HIGH PRAISE INNOS MY GOD AND JUSTICE.Long live.Long live!
PALADIN AND FRIEND!^==Forums of gothic


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Lol,take it easy.
За теб говоря,да.
Ти си бил по-голем флуудър и от мен,бе.
Успокой се са,relax :)

___________________________________
PEACE Bro'!!!
Freund


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Какво!! Какво иска6 да каже6!! Казва и размазва! Ниакакав проблеми ли имаме! I should Knock u to the dirt!

___________________________________
HIGH PRAISE INNOS MY GOD AND JUSTICE.Long live.Long live!
PALADIN AND FRIEND!^==Forums of gothic


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Ох оспокоих се пфу....

___________________________________
HIGH PRAISE INNOS MY GOD AND JUSTICE.Long live.Long live!
PALADIN AND FRIEND!^==Forums of gothic


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Paladin of Innos написа:
Ох оспокоих се пфу....

Добре,че го направи навреме,че виж какъв е резултата след 5 минутен престой от твоя страна:

:lol: :lol: :lol:


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Публикувано на: 13 Авг 2004 21:17


аз пи6а адски мхого приателю аз оби4ам да имам пове4ко постове..4ати6 ли?

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HIGH PRAISE INNOS MY GOD AND JUSTICE.Long live.Long live!
PALADIN AND FRIEND!^==Forums of gothic


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Публикувано на: 13 Авг 2004 22:01


Аз вода цси4ки Ахааа ахаа

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HIGH PRAISE INNOS MY GOD AND JUSTICE.Long live.Long live!
PALADIN AND FRIEND!^==Forums of gothic


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Публикувано на: 13 Авг 2004 22:25


eeasss написа:
Reply from 213.248.106.200: bytes=32 time=78ms TTL=112
Reply from 213.248.106.200: bytes=32 time=76ms TTL=112
Reply from 213.248.106.200: bytes=32 time=76ms TTL=112
Reply from 213.248.106.200: bytes=32 time=75ms TTL=112

Ping statistics for 213.248.106.200:
Packets: Sent = 4, Received = 4, Lost = 0 (0% loss),
Approximate round trip times in milli-seconds:
Minimum = 75ms, Maximum = 78ms, Average = 76ms

C:\Documents and Settings\оо>

C:\Documents and Settings\оо>
stfu s 1 ms sec me vodish tt :P
бтв защо моята последна цифра от ип то на батъл.нет е 200 е твоята е 67?


Никва идея нямам....

Много моля модератор да се погрижи за "вода ви цсички"

___________________________________
Albert Einstein: Only 2 things are infinite, the universe and the human stupidity, but i'm not sure about the 1st!


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Публикувано на: 13 Авг 2004 22:27


хаХАХахахахх 6те ме спука6 от смиах!!

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HIGH PRAISE INNOS MY GOD AND JUSTICE.Long live.Long live!
PALADIN AND FRIEND!^==Forums of gothic


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Публикувано на: 13 Авг 2004 23:06


абе от коя дупка се пръкна бе келешчее
плз аll li4no na stealth za ban na 'NA MEN LI GOVORISH?!"

___________________________________
Цитат:
А не вие не спряхте,сега друг се появи,Девил се примири с лошо,трябва ли ти да си следващия???


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Публикувано на: 13 Авг 2004 23:55





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Публикувано на: 14 Авг 2004 07:58


Early this morning Blizzard opened up the Westfall server for beta testing of the much anticipated patch 1.17. Among the many improvements to general gameplay and numerous balance fixes Blizzard has also added two new neutral heroes, the Firelord and the Goblin Alchemist. See below for all the changes.
Accounts created on the Westfall server for the last beta still exist.

PATCH 1.17 Beta 404

FEATURES

- Two new Neutral Heroes, the Firelord and the Goblin Alchemist, have been added to the game. For further information on these exciting new Heroes and a listing of their abilities, visit http://www.battle.net/war3 .
- A "Profile" button has been added to the Battle.net toolbar. You can now look at your profile from the Battle.net news page without ever entering chat.
- Replays now display their version number in the Replay selection screen.
- Designating a new clan chieftain now includes a confirmation dialogue.
- 9 maps from our Bonus Map program including (8)Funny Bunny's Egg Hunt, (8)Shamrock Reef, (8)Dragon Falls, (8)Deadlock, (8)Gold Rush, (8)Slalom, (6)Copper Canyon, (6)Rolling Hills, and (4)Predators.

FIXES

- Fixed an issue that could cause the Orb of Annihilation's splash damage to ignore armor.
- Fixed a problem that could cause Metamorphosis to cancel the effects of a Staff of Teleportation.
- Fixed Devour such that devoured units now give experience to the owner of the Kodo Beast if it gets polymorphed/hexed and instantly digests the unit.
- Fixed rally points such that friendly units will no longer cancel rally orders to Heroes that teleport, Blink, or Mirror Image.
- Fixed illusions so they now get correct damage, armor, life, and mana bonuses consistent with the original units.
- Fixed an issue with morphed units that could cause them to cost food when revived by Animated Dead if they had died in their morphed form.
- Fixed the Storm Pandaren (from the Pandaren Brewmaster's ultimate) so it now correctly displays Wind Walk's backstab damage.
- Fixed a problem with Flame Strike that wouldn't allow Blood Mages to become invisible after they finished channeling the spell. Prior to this fix, the Blood Mage would become visible for as long as damage was taking place, despite the fact that he was no longer casting the spell.
- Fixed upgrading buildings such that they now receive the correct hit point bonus from the Masonry upgrade.
- Fixed a problem that could cause manually cast arrow abilities to occasionally fail.
- Fixed racial shops so they no longer block line of sight.
- Fixed multiple units' casting the same spell so they now distribute the load more efficiently.
- Fixed creeps so that missile spells no longer wake them when launched. Instead, the creeps now wake when a spell hits.
- Fixed channeling units so they will auto-queue orders issued to the entire selection except for Stop and Hide. Orders issued to the selected subgroup will break channeling (so you can teleport out of the area while channeling).
- Fixed units in the middle of a non-channeling spell such that they will now auto-queue all orders until the spell is complete.
- Fixed Hero icons so their order is now consistent throughout the game.
- Fixed replay speeds so they can once again be changed while the replay is paused.

MAPS

Expansion - Frozen Throne
- (4)Turtle Rock - Top right and bottom left creep camps now drop equivalent items.
- (4)Twisted Meadows - Added some trees near the south Mercenary Camp to prevent mercenary purchase without engaging the creeps. Also added some trees to prevent item purchase from Goblin Merchant without engaging creep camp.
- (6)Demon's Crossing - Removed the two Dragon Roosts and their accompanying creep camps from both sides of the map, then altered the creep camp guarding the remaining Dragon Roost. Rebalanced most of the creep camps to be more player friendly.
- (6)Monsoon - Added some trees near the water line to prevent units from moving behind them.
- (6)Typhoon - Added some trees near the expansion gold mines to prevent the creeps from harassing players when they pass by. Added some trees to start locations and moved bottom middle start location closer to trees to help with initial harvesting.
- (6)Upper Kingdom - The two center creep camps that are guarding gold mines have been pushed back from common pathing areas.
- (8)Mur'gul Oasis - Center creeps pushed further back away from common pathing areas through the middle.
- (8)Gold Rush - Fixed missing Tavern from the bottom left corner.

Classic - Reign of Chaos
- (6)Dark Forest - Cleaned up some trees to provide wider areas for larger groups to path through. The creep camp guarding the top middle expansion gold mine no longer attacks units that path nearby.

BALANCE CHANGES

General
- Haunted and Entangled Gold Mines are now indicated on the minimap.
- The experience bonus for having a single Hero and owning a tier-2 or tier-3 town hall has been increased to +15%/+30% from +10%/+20%.
- Line damage spells such as Shockwave, Carrion Swarm, Breath of Fire, and Breath of Frost no longer damage a targeted friendly unit.
- Default autocast spells (like Abolish Magic or Bloodlust) that require research will now activate when the research completes.
- Arrow abilities set to autocast now override Orb effects.
- Repairing an upgrading building now uses the repair time and cost of the original building.
- Harvesting, building, and repairing workers are the only units left behind by a teleport.
- Hexed and polymorphed units now have the same statistics as the normal units except for movement speed and the model. Previously, these abilities were changing the armor type and hit point regeneration type.
- Constructing Peasants are now included in group selections. A constructing Peasant will automatically queue all orders unless it is the only unit selected, or until it receives a Stop order.
- Channeling ultimates now cancel invulnerability. If an invulnerability spell is used while channeling, channeling will end.
- Damage-capped AOE spells now have a seperate cap for friendly, enemy, and neutral units.
- Enemy units now take damage from Lightning Shielded illusions.
- If a unit is rallied to a unit/Hero that dies, the rallied unit will now continue to move towards the last spot the rally target occupied.

Human
- Defend has been reworked. Piercing damage is still reduced by 50%, and there is now an additional 40% chance that a defending Footman will reflect the attack back on the source for full damage.
- Siphon Mana has been reworked. It now transfers mana from an enemy to the Blood Mage, or from the Blood Mage to an ally. Additionally, Siphon Mana can push the Blood Mage's mana up to as much as twice its normal maximum value, though mana gained in this way drains off rapidly if not used.
- Blood Mage attack speed increased by 30%.
- Flame Strike damage cap set to the equivalent of 6 targets, up from 5.
- Banish now costs mana 75/50/35 by level, and has a 0-second cooldown at all levels, down from 5/3/1 seconds.
- Knight hit points increased to 835 from 800.
- Arcane Towers now deal 20 bonus damage per attack to summoned units.
- Divine Shield can no longer be deactivated.
- Phoenixes no longer regenerate life from a Fountain of Health.

Undead
- Death Knight base armor reduced to 3 from 4.
- Banshee attack range increased to 600 from 500.
- Units raised by Animate Dead are now invulnerable to dispels as well as damage.
- Destroyers no longer regenerate mana from a Fountain of Mana.
- Unsummoning an upgraded building now provides resources for the original building in addition to the cost of the upgrade (was just the cost of the upgrade).
- The Nerubian Towers' frost attacks now properly affect magic-immune units.
- Devour Magic now dispels the owl summoned by Sentinel, but does not give mana to the Destroyer.

Orc
- Tauren Chieftain base Intelligence increased to 15 from 14.
- Troll Batrider build time increased from 25 to 28.
- Experience granted for killing the Spirit Wolves summoned by the spell Feral Spirit increased by approximately 40%.
- Spirit Link can now be used to affect illusions.
- Wind Walk now allows the Blademaster to walk through units.
- Spirit Walkers now appear before Raiders and Kodo Beasts in the group selection.
- Troll Batriders can no longer use Unstable Concoction while Banished.

Night Elf
- Faerie Fire armor debuff reduced to 4 from 5.
- Archer hit points increased to 245 from 240.
- Faerie Dragon damage increased to 14-16 from 13-14.
- Level-1 Entangling Roots base duration reduced to 9 seconds from 12, but level-3 Entangling Roots damage increased to 25 per second from 15 per second.
- Ancient Protector's attack now uses a homing missile.
- The Huntress' bouncing attacks will no longer bounce back to the initial target.
- Shadow Strike is no longer removed by Banish.
- Taunt now affects only the 10 closest units. It is also now disabled by Banish.

Neutrals
- Naga Sea Witch speed reduced to 270 from 300.
- Cluster Rockets mana cost reduced to 70 from 75.
- Voidwalker mercenaries now cost 2 food, up from 1.
- Hydras spawned from a splitting parent are no longer considered summoned units.

Items
- Targeting an unwalkable location with a Scroll of Town Portal will now try to place units as close to that location as possible. If no valid location can be found, the units will be teleported to an area around the town hall.
- All Orbs now affect magic-immune units.
- Orb of Corruption debuff can no longer be dispelled.
- Orb of Fire now deals Spell damage instead of Magic damage.
- Mechanical Critters are no longer displayed on the minimap.
- Mechanical Critters no longer teleport with you.
- Amulet of Spell Shield no longer blocks physical skills (e.g., Ensnare).

NOTES: Replays are incompatible between major game revisions (1.16 replays cannot be viewed with the 1.17 version of Warcraft III). Custom save games will not load from version 1.16.

___________________________________
Цитат:
А не вие не спряхте,сега друг се появи,Девил се примири с лошо,трябва ли ти да си следващия???


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Не ми пука ако ме беннат и без тва не ми траива да обсузздам не6то с вас загубениацзи

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HIGH PRAISE INNOS MY GOD AND JUSTICE.Long live.Long live!
PALADIN AND FRIEND!^==Forums of gothic


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The experience bonus for having a single Hero and owning a tier-2 or tier-3 town hall has been increased to +15%/+30% from +10%/+20%.


е не осраха се сега вече елфа има абсолютното предимство баси, да сте виждали елф да вади 2 героя?

вижте тук
http://www.battle.net/war3/neutral/gobl ... mist.shtml
още един бонус за тъпите елфи щото са са ,много слаби та да ги направат още малко по силни ебаси

___________________________________
Цитат:
А не вие не спряхте,сега друг се появи,Девил се примири с лошо,трябва ли ти да си следващия???


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Публикувано на: 14 Авг 2004 18:43


Здравей human patch......
zorg не знам какво му мислиш за тия 5 процента опит повече...По-добре си помисли как ще harass human ?С chain lightning ? хахаха :lol:
Вече виждам картинката как се сбивате с някой и с BloodMage ви слага на 2/3 от армията banish gg....
gg и на archer killed by single coil
А тоя гоблина не знам как ще се спаси intelligence герой от него 70 dmg + 125% attack speed&50 movement speed....Знаете как DH удря примерно AM или FS , направете си сметка почти двоен dmg и двойно по-бърза атака....gg
И тоя вулкан еми ти докато се ТР то 1 supply постройка няма да ти е останала...
Абе както каза един приятел до мене докато разглеждах новите герой "Blizzard вече се чудат каква глупост да измислат...."

___________________________________
Albert Einstein: Only 2 things are infinite, the universe and the human stupidity, but i'm not sure about the 1st!


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Публикувано на: 14 Авг 2004 20:35


ауе много ми е интерестно ко толко ревете за тоя гоблин ...
прави дмг обаче го прави бавно и от малък обсег + това погледнете му армора - 0 !!!!!!!!!!!!!!
а на 10 ниво - 3

ае гледаите малко по-обстойно и стига сте се оплаквали :)
няма 1 койл - арч - е и ? :)

___________________________________
Не ме ебе къде е купона.


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Разгледай му уменията и ще видиш колко "бавно го прави"....
После си спомни като дадеш на DH да бие AM ,колко бързо на AM му пада кръвта
и накрая си помисли ,ако dmg не е 45 като на DH ,а 75 и с тия + 125% аttack speed....

Round 32 2004-08-13 12:00 Korea Time:

Lady(aka FreeDom.WeRRa) 2 : 0 FuSion[SAINT]
WCB_Lyn 2 : 1 Cherry-FarSeer
BBoGul 0 : 2 liiiliiil(aka Lof.Myth)
France(aka Susiria.WeRRa) 2 : 0 RealEmotion
Check[Pooh] 2 : 0 inWCG(aka ReX.Asuka)
Agacy 2 : 0 Ceremony(aka Leader[FrienZ])
HighWarC(aka Cherry-High) 2 : 0 Swain[FrienZ]
Spirit_Moon 2 : 0 KenshinWeRRa
WelComeTo(aka ReX.Zacard) 2 : 1 BB_DVD
PhoeNix_ReMinD 1 : 2 Cherry-ReiGn
WCB_FoV 2 : 0 AnyppiWeRRa
JusticeWeRRa 2 : 0 out_of_time(aka Star.WeRRa)
SentimentaL(aka WCB_Rainbow) 2 : 0 DayFly
PhoeNix_SoJu 2 : 1 OcrOssO(aka EMLT-CrossP)
LofWay 1 : 2 Lucifer
yeonjoolove 0 : 2 Sweet[SAINT]

Round 16n 2004-08-13 15:30 Korea Time:

WCB_Lyn 0 : 2 Lady
France 0 : 2 liiiliiil
Check[Pooh] 2 : 0 Agacy
HighWarC 0 : 2 Spirit_Moon
WelComeTo 2 : 1 Cherry-ReiGn
WCB_FoV 2 : 0 JusticeWeRRa
PhoeNix_SoJu 2 : 0 SentimentaL
Sweet[SAINT] 0 : 2 Lucifer


Рззгледайте го и ми кажете честно ли е чушката и кура да идат (да не говориме за играчи от незнам си коя държавица),а корея да има 3 квоти...

___________________________________
Albert Einstein: Only 2 things are infinite, the universe and the human stupidity, but i'm not sure about the 1st!


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Публикувано на: 14 Авг 2004 22:12


Arcane Towers now deal 20 bonus damage per attack to summoned units
Хах,пращайте вълци на human-a,2 arcane-a и тва е.Блейдмастъра и в 1.16 си е освинен а са направо altar+lounge и си tech-вай на спокойствие...

___________________________________
Спортните залози крият огромни финансови и психически рискове . Не залагайте ако не можете да си позволите евентуална загуба на пари .Ако имате проблеми с хазарта потърсете специалист .


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Публикувано на: 14 Авг 2004 22:23


Последните новини са :
Sweet , Swain ,Asuka ,DayFly не са играли като причината за отсъствието на първите 2ма е мача им в MBC лигата ,а за DayFly (за мене най-добрия орк плеър) се чуват слухове ,че ще спира да играе.
Всичко това е наистина кофти ма кво да се прави...От друга страна се вижда огромната важност на
MBC след като се отказват от WCG заради него...


Lady vs liiiliiil - 2:1
Check[Pooh] vs Spirit_Moon - 1:2
WelComeTo vs WCB_FoV - 2:1
PhoeNix_SoJu vs Lucifer - 0:2

Semifinals:
Spirit_Moon vs Lady - 1:2
WelComeTo vs Lucifer 2:0

Zacard и Freedom се класират ,Moon и Lucifer играят за 3то от 2 след 3 часа българско време.
Дееба майка му трябваше непобедимия отбор да бъде така : FoV ,Sweet ,Moon :wink:

За Корея трябва да има поне 5-6 места....Не знам как е станало просто...
Freedom след 1.14 направо изчезна ,а участията му в MBC са направо слаби...
Zacard единствената ми надежда е да се падне с Gubby :mgun: :dead: да видят кой е най добрия орк :wink: ....
Moon преди 10 дена в MBC падна от друг UD Reign така ,че просто не знам :cry:

___________________________________
Albert Einstein: Only 2 things are infinite, the universe and the human stupidity, but i'm not sure about the 1st!


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Публикувано на: 15 Авг 2004 03:25


Мама му!Кога ще падне от първо място на топ 10! :P
Хаха....Доом 3 ще се погрижи! :lol: 8)


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