UDK
UDK
Някой играе ли си с това? Има ли хора дето се занимават сериозно? Защото ако има искам да стана чирак на някой.
www.udk.com
nVidia
www.udk.com
nVidia
- Krasen
- Мнения: 358
- Регистриран на: 21 Юли 2003 12:24
- Местоположение: Варна, Вл-во Границата м/у циганската махала :)
Re: UDK
То няма лошо, ама се плаща
· A team creates a game with UDK that they intend to sell. After six months of development, they release the game through digital distribution and they earn €15,000 in the first calendar quarter after release. Their use of UDK during development requires no fee. Upon release they would pay US $99.99 for a Royalty Bearing license. After earning €15,000, they would be required to pay Epic €2,500 (€0 on the first €5,000 in revenue, and €2,500 on the next €10,000 in revenue). On subsequent revenue, they are required to pay the 25% royalty.
· A team creates a game with UDK that they intend to sell. After six months of development, they release the game through digital distribution and they earn €15,000 in the first calendar quarter after release. Their use of UDK during development requires no fee. Upon release they would pay US $99.99 for a Royalty Bearing license. After earning €15,000, they would be required to pay Epic €2,500 (€0 on the first €5,000 in revenue, and €2,500 on the next €10,000 in revenue). On subsequent revenue, they are required to pay the 25% royalty.
"At the end of your road mine begins."
Re: UDK
Абе не се безпокой за плащането.
Аз не мисля да правя Unreal Tournament 4 първо защото съм пълен нубак в това отношение и второ ако след години направя нещо, то ще е напълно безплатно или ако не може да бъде безплатно по официален път, то винаги ще намеря начин да го изпиратствам някак си.
Сега искам да видя някой, който да ми помага или да си помагамен.
Сега искам да видя някой, който да ми помага или да си помагамен.
Re: UDK
Те и тука са написали - в новината.
3D Buzz, authors of many previous outstanding Unreal Ed video tutorials (including those bundled with various versions of UT 2004) are apparently at work on supporting videos for the Unreal Development Kit. Jason Busby mentions in a forum post (thanks Converged):
I can assure you... VTMs are coming. We had over 13 hours complete... and then had to re-record everything because of a few things in the UI that got moved around or changed at the last minute. Fun fun.
In any case, I don't think you guys will have to wait much longer than a week.
Има и малко туториали.
http://www.hourences.com/book/tutorials ... meshes.htm
http://www.hourences.com/book/tutorialsue3lightmass.htm
http://www.hourences.com/book/tutorialsue3softphys.htm
3D Buzz, authors of many previous outstanding Unreal Ed video tutorials (including those bundled with various versions of UT 2004) are apparently at work on supporting videos for the Unreal Development Kit. Jason Busby mentions in a forum post (thanks Converged):
I can assure you... VTMs are coming. We had over 13 hours complete... and then had to re-record everything because of a few things in the UI that got moved around or changed at the last minute. Fun fun.
In any case, I don't think you guys will have to wait much longer than a week.
Има и малко туториали.
http://www.hourences.com/book/tutorials ... meshes.htm
http://www.hourences.com/book/tutorialsue3lightmass.htm
http://www.hourences.com/book/tutorialsue3softphys.htm
Re: UDK
The ever-helpful Hourences has put together a massive tutorial on the steps needed to take your UDK game from scratch to packaging. Here are the steps that are covered:
* How to set up the folders for your game.
* Setting up and compiling Unrealscript.
* Creating a super basic third person game using UT3 assets.
* How to configure the ini files.
* How to build a super basic level.
* How to make a basic menu.
* How to add basic localization support.
* How to cook the game.
* How to package and distribute the game.
* How to troubleshoot.
http://tutorial.toltecstudios.com/
Ето ви наръчник за начинаещи.
http://www.altera.com/literature/ug/ug_ ... ev_kit.pdf
* How to set up the folders for your game.
* Setting up and compiling Unrealscript.
* Creating a super basic third person game using UT3 assets.
* How to configure the ini files.
* How to build a super basic level.
* How to make a basic menu.
* How to add basic localization support.
* How to cook the game.
* How to package and distribute the game.
* How to troubleshoot.
http://tutorial.toltecstudios.com/
Ето ви наръчник за начинаещи.
http://www.altera.com/literature/ug/ug_ ... ev_kit.pdf
-
Progressor
- Мнения: 827
- Регистриран на: 22 Апр 2007 18:39
- В момента играе: Clichequest: Valley of the Grind
- Обратна връзка:
Re: UDK
а....wtf е тва?
“To absent friends, lost loves, old gods, and the season of mists; and may each and every one of us always give the devil his due.”
Re: UDK
Unreal Developement Kit - Инструменти за разработка на игра с Unreal Engine 3.
Progressor, може да видиш и OGRE дали ще ти хареса
Progressor, може да видиш и OGRE дали ще ти хареса
We're nothing like God. Not only do we have limited powers, but sometimes we're driven to become the devil himself. What's your answer this time?
Repeat carefully after me! This world is made... This world is made of... made of... LOVE AND PEACE!
Repeat carefully after me! This world is made... This world is made of... made of... LOVE AND PEACE!
Re: UDK
С огрето ще се откине от код, докато го направи римейка. Това не е ли някакво по юзърско и графично?
Chris написа:Музиката от Star Wars ли е това или бъркам? Щото тя е Търъдъдъъън дъъън дъръдъдъъън а твойта версия някво различно ми звучиVermic написа:Тъъъъъ тъъъъ дъъъъ дъъъъъъъъъъъ дъ дъ да да да па па да па па да дъъъъъ дааааааааааааааа!
Re: UDK
Морт написа:С огрето ще се откине от код, докато го направи римейка. Това не е ли някакво по юзърско и графично?
Да, точно такова е, но и тук си требе поне малко код.
Re: UDK
A hotfix for the Unreal Development Kit (UDK) November beta version is now available. Following is a list of updates:
* Shader compiler no longer crashes when the log is not writable.
* Game/editor will run without having to first check for existing script files.
* Windows XP: Emissive lights causing purple lighting have been fixed.
* Windows 7: Added new SpeedTree binaries to address OS-specific issue.
* Added check to confirm GPU meets minimum requirements.
* Implemented fix for some SpeedTree trees causing crashes.
* Added fix for invalid characters being allowed in journal files causing database corruption.
* Incorporated fix for making a game in non-English and then running it on another non-English machine.
* Installer
* If a prerequisite fails to install, the install will still continue and warn at the end.
* Enhanced the check for a valid install path.
* If the installer is skipped, the EULA comes up once.
* Fixed CZE install not finding the EULA.
* Fixed problem if temp install folders were deleted between install and uninstall.
* Fixed problem if maps were named in non-ASCII characters.
* Shader compiler no longer crashes when the log is not writable.
* Game/editor will run without having to first check for existing script files.
* Windows XP: Emissive lights causing purple lighting have been fixed.
* Windows 7: Added new SpeedTree binaries to address OS-specific issue.
* Added check to confirm GPU meets minimum requirements.
* Implemented fix for some SpeedTree trees causing crashes.
* Added fix for invalid characters being allowed in journal files causing database corruption.
* Incorporated fix for making a game in non-English and then running it on another non-English machine.
* Installer
* If a prerequisite fails to install, the install will still continue and warn at the end.
* Enhanced the check for a valid install path.
* If the installer is skipped, the EULA comes up once.
* Fixed CZE install not finding the EULA.
* Fixed problem if temp install folders were deleted between install and uninstall.
* Fixed problem if maps were named in non-ASCII characters.