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29 Мар 2009 17:28
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Местоположение: M.I.A
В момента играе: Prime World
Заглавие: Borderlands 2
Публикувано на: 22 Фев 2012 17:44




Очертава се като една от най-добрите игри тази година. Всички проблеми, които имаше старата игра изглежда са отстранени и са вкарали бая ново съдържание.

Играта излиза на 18 Септември, а новия трейлър цепи мрака :D
http://www.youtube.com/watch?v=MCWJUSulnro&feature=player_embedded



П.С.: 96.5% more wub wub

___________________________________
Roses are red
violets are blue
if I'm schizophrenic, then I am too


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но с големо съ̀рце
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14 Май 2005 18:21
Мнения: 4847
Местоположение: The city of Neverwinter
В момента играе: A dance with rogues
Заглавие: Re: Borderlands 2
Публикувано на: 22 Фев 2012 21:29


Ще има ли повече 1 активен скил?

___________________________________
A man was hospitalized with 6 plastic horses up his ass. The doctors described his condition as stable.


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Заглавие: Re: Borderlands 2
Публикувано на: 23 Фев 2012 05:23


Скила пак ще е само един, но този път ще може да го изменяш с дървата. Maya например има Phase Lock (от името мисля, че става ясно какво е). С дървата ще можеш да го модифицираш да пълни кръв, да съживява хора отдалеч, да вдига incoming dmg върху ефектирания мобо, да въздейства на група мобове и прочее.

Това видео разяснява много неща за инфото в трейлара и играта като цяло http://www.ign.com/videos/2012/02/22/ign-rewind-theater-borderlands-2-doomsday-trailer?objectid=94190

Ще може да се лети тоя път :shock:

___________________________________
Roses are red
violets are blue
if I'm schizophrenic, then I am too


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Мнения: 5115
Заглавие: Re: Borderlands 2
Публикувано на: 23 Фев 2012 18:59


Графиката ми се видя още по-грозна. Също ми се струва и още по-детска визията. Дизайна примерно на този берсеркера е нелепа. Иначе бих я превъртял в кооп.

___________________________________
Птеродактили пред него летят. И колесница им е луната червена.


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Заглавие: Re: Borderlands 2
Публикувано на: 24 Фев 2012 17:06


STORY
-Takes place 5 years after the events of BL1
-Atlas was obliterated in BL1 and Knoxx DLC
-Guardian Angel and Claptrap will be back
-Handsome Jack, will be the main Antagonist of BL2
-Handsome Jack took credit for opening the Vault and used the rewards to purchase Hyperion
-Goal is to take down Handsome Jack, with the help of the original Vault Hunters
-Hyperion more war orientated, their forces will reflect that
-Hyperion will have a straight/plain design to conflict with the crazy/jagged design of Borderlands
-Handsome Jack's placed a supply base on the moon represented by a giant H. The "eye" is symbolic of Hyperion, and gives you the feeling that Jack is always watching you.
-Missions will be tied with the storyline
-A couple of the old locations may be revisited in order to provide a backstory/how Handsome Jack affected Pandora
-Bandit backstory: how they survived, etc.
-Eridium will be the focal point of the fight over control of Pandora
-Handsome Jack plans to awaken an ancient alien beast to put the planet under his control
-Handsome Jack and Hyperion ordered the extermination of the CL4P-TP line due to the events following the BL DLC: Robot Revolution
-The very first CL4P-TP you met in BL is the only sole survivor of his kind and seeks revenge
-Handsome Jack exploited Iridium
-Roland rounded up the remaining Crimson Lance troops that were stranded after the destruction of General Knoxx's Armory to fight against Handsome Jack
-Storyline if Maya will be a part of the game

GAMEPLAY
-Co-op plans to stick to 4 players
-Gearbox plans to create a more unified world
-The original Vault Hunters will be support NPC's.
-The players will also have interacting dialogues, similar to those in Left 4 Dead.
-NPC's will be fully animated and move around their locations, interacting with objects within their locations
-Story missions will no longer be static, I.E. if you need to rescue somebody as a mission but take too long that story arc will continue and the story will change for you. In short, you may be penalized in later missions/story for taking too long or failing completely.
-Certain missions will expand as you carry them out
-2 Player Splitscreen will be able to go online
-New "amp" element covers enemies in a "debuff", which in turn increases elemental damage
-Possible reward system for players switching to many different weapons
-Possible exp boost for new characters after completion of the game
-Certain unique characters/enemies will have their own theme song
-Dynamic interaction between characters
-Important sounds will be intensified to have a bigger impact
-Eridium, can be used to enhance weapons and are the only Currency to purchase the most powerful weapons in the world. They can also be used to provide temporary buffs, like health, defense, or damage to the player
-Eridium will be scattered throughout Pandora and will be rare to find
-Eridium is a unique Eridian power that was unlocked when the Vault was opened. Eridium has come to life and are now scavengeable, but very rare
-Slag is leftover Eridium that provide weapon boosts. It causes double damage on the enemy you slagged. However, enemies can also slag themselves and become immune to slag effects.
-Gamechanger will unlock later in skill trees and will be able to change your gameplay significantly
-Bank from start. "Collect as many games as you want" may hint at an unlimited bank
-Changes in Active Abilities. Similar to old classes but with new twists
-Only one Action Skill, but various ways to use it. Example: Salvador's Gunzerking ability, will give you the power to dual-wield and/or increase melee damage, making it essentially Brick's Berserk
-You will be constantly getting objectives from NPC's as you progress with your missions
-Fast travel system has been greatly improved
-Respecting will be very easy and cheap again
-Will be able to trick Bandits into fighting amongst themselves
-Second playthrough will be increasingly more challenging
-Ability to wager loot for winning duels
-Main game will be 100% single player and 100% co-op playable simultaneously
-New loot chest/locker designs

VEHICLES
-4 Seating capacity will be standard on all vehicles
-Different Variety of Vehicles, one being a Bandit Technical
-Vehicles will be more detailed
-Vehicles will have the ability to powerslide
-Vehicles will be more drivable, less sporadic physics
-When running over enemies with vehicles, they will actually become rag-dolls and fly over your hood
-Some enemies will no longer instantly die by simply running them over with a vehicle
-Some vehicles will allow passengers to shoot a secondary vehicle weapon
-Aerial vehicles

CLASSES
-There will be 4 NEW characters
-BL2's skill tree will maintain the 3 Branch system and have more defined abilities rather than simple stat boosts. It is unknown how many skills will occupy each branch

Salvador, the Gunzerker
-Ability: Dual-wielding. Any weapon can be dual-wield.
-Gunzerker Rampage, Brawn, Gun Lust Skill Trees
-Salvador's 3 skill branches: Rampage [tied to dual-wielding], Brawn [increases toughness], and Gun Lust [increases weapon stats and new aggro turret ability]
-2 Gunzerker Skills were mentioned: one increases the fire rate of any weapon the longer the trigger is held down. A second increases accuracy with different class weapons, or doubles damage for same class weapons while Dual-wielding
-Gunzerker will also have Brick's powerful Melee capability when in Gunzerk mode
-Salvador has 2 weapon SDU's, since Salvador can Dual-wield
-Divergent Likeness: 2 same weapons = bonus damage. 2 different weapons = increased accuracy
-Down, Not Out: able to dual-wield while down
-Overheat: increase fire-rate the longer the trigger is held down
-New Gunzerker skills: Die Hard [Brick's old skill], Asbestos [reduces negative status effects, possibly similar to Lilith's Resilience], Just Got Real [increase damage with all weapons]
-Salvador is a Dwarf
-Confirms a Gunzerker skill called: Sexual Tyrannosaurus
-Confirmed inability to scope while Dual-Wielding
-Added to Brawn tree - Come at Me, Bro "While gunzerking, you can let out a taunt and get enemies to focus on you" and you instantly regain full health
-Added to Gun Lust tree - No Kill Like Overkill Any excessive damage is converted into health
-New skill - Money Shot The last bullet of any clip does massive damage
-New skill - Double Your Fun Throwing a grenade while Gunzerking will result in a second one being thrown at no ammo cost
-Native of Pandora, and sort of a protector of any town he lived in

Maya, the Siren
-Maya
-Ability: Phaselock: binds an enemy in an energy bubble and hovers them above the ground. Locks the enemy in place.
-Siren's Motion, Harmony, Cataclysm Skill Trees
-Harmony Tree:
Mind's Eye - Increases Critical Hit and Melee Damage
Sweet Release - Killing an enemy who you currently have Phaselocked creates Life Orbs, which automatically heal the party
Wreck - While you have an enemy Phaselocked you gain increased Fire Rate and Damage with all gun types
Recompense - Taking Health damage has a chance to cause your shields to instantly start recharging. Also increases your shield recharge rate.
Res - You can instantly revive a downed friend by using Phaselock on him/her
Elated - While you have an enemy Phaselocked you and your friends Regenerate Health.

-Motion Tree:
Inertia - Killing an enemy causes your Shields to quickly Regenerate and increases your Reload Speed for a few seconds.
Kinetic Reflection - After killing an enemy you gain the ability to reflect enemy bullets, sending them flying back toward you enemies. This effect lasts for a short time.
Accelerate - Increases bullet damage and speed with all gun types
Ward - Improves your Shield Capacity and Shield Recharge Delay
Suspension - Increases the duration of Phaselock

-Maya has support trees in which she can heal herself and her teammates
-If the team kills a phaselocked enemy, it will provide a healing bonus to the party
-Phaselock can be used to revive a fallen teammate from a distance
-Will have a skill that boosts Phaselocks ability to affect more enemies. Skill will allow the Phaselock sphere shoot out more spheres to lock more targets
-Cataclysm tree will be focused on Damage Dealing
-Helios [Cataclysm Tree skill]: When a target is Phaselocked, an area of effect explosion is set off and sets nearby targets on fire
-Like Axton, Maya's learned skills/build will also differentiate the appearance of her Phaselock. One will be able to tell what kind of build that person is just by looking at the Action Skill
-Phaselock can be deployed on any enemy you choose. You will be able to Phaselock badasses, but not bosses
-If you happen to miss with Phaselock, you will be able to use it again immediately, only until it hits and does damage.

Axton, the Commando
-Turret has Rocket Pods a Chain Gun similar to Roland's. No shield seen
-Axton's Turret will be modular and will change appearances/effects depending on build/skills
-Seems like Axton will be more of the Damage Dealer than a healer

Zero, the Assassin
-Zero
-Deploys a decoy to enter a cloaked state. Enemy Critical spots will be highlighted and allow you to directly target it with the sword
-Sword will not be upgradeable
-Will have a Sniper specific tree
-Looks to be a more elaborate form of Mordecai's Truxican Wrestler and use of the Sword

ENVIRONMENT
-Areas with snow and lush green grass
-Character animation is more fluid and breath condensations are seen in snowy environment
-Surrounding environment is more detailed and lively
-Hyperion City will be a location
-More free environment, no invisible walls
-Standing on a peak will allow you to view other accessible areas later in the game
-Ice/Tundra, lava pits, caves will be accessable locations. Also, large areas where automotive combat will be preferred
-Each environment will be accessable and connected
-Everything you see is explorable and reachable
-Farther draw/viewing distance
-1/3 more world than BL1
-Snow/Blood on-screen effects
-Bandits will be getting their own "city" [may be referring to the settlement located before/on the Dahl Dam in various pictures]
-Towns are much more populated, more NPCs walking, doing things, and talking to you

ENEMIES
-AI communication/interaction is not scripted and is based on real-time.
-AI improvements allow them to be more responsive, use cover better, and use their surroundings to their advantage.
-Badass Fire Skags now have the ability to engulf pup skags with their flame, giving them a temporary offensive/defensive buff, along with being immune to fire damage. Once the buff has expired, the Badass can call the remaining pup skags back for another buff.
-New druid enemy, the Surveyor, uses a shield to deflect projectiles back at the player when alone. In groups, they are able to heal/repair their friendlies, but at the cost of being unable to use their deflective shields.
-The Bullymong, a 4 arm ape-like creature, is a very agile enemy, climbing structures quickly and capable of using objects around it as projectiles.

WEAPONS

-87 GAJILLION GUNS

UserInterface
-Saves will be stored in a "cloud". From there, you will be able to retrieve your character anywhere
-Menus will be more simpler, cleaner, and easy to use
-When using the in-game Inventory/Menu, the camera pans out to 3rd person. You can then see your character and the character interacting with the menu
-More character customization will be introduced, but was not detailed on what just yet
-Keeping the majority of the old systems in BL1, but improving them for the better for BL2
-There will be a mini-map
-Mini-map will be available all the time, including while inside vehicles
-Guncard seems to expand to accomodate extra stat modifiers
-Custom UI for PC. Players will be able to move their items around freely
-PC will not be a port. PC users will have their own version of BL2 with drag-drop UI
-UI will be more narrow to accommodate Splitscreens
-Trades will be more reasonable, quests will no longer be illegible
-Trading feature will be present to make trading loot safer
-Finding friend's and connecting to their games will be much easier than before

___________________________________
Roses are red
violets are blue
if I'm schizophrenic, then I am too


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Заглавие: Re: Borderlands 2
Публикувано на: 13 Мар 2012 21:00


User Research Lessons From Borderlands
Харесва ми, че се вслушват във feedback-а. Общо взето взимат една добра игра, и я правят още по-добра, ползвайки мненията на хората.
Ох, нямам търпение! :D


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Заглавие: Re: Borderlands 2
Публикувано на: 13 Мар 2012 23:54


Me написа:
User Research Lessons From Borderlands
Харесва ми, че се вслушват във feedback-а. Общо взето взимат една добра игра, и я правят още по-добра, ползвайки мненията на хората.
Ох, нямам търпение! :D


+1
Same here !

Първата я преиграх няколко пъти :), очаквам с нетърпение и 2рата.


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Заглавие: Re: Borderlands 2
Публикувано на: 14 Мар 2012 00:27


Чудя се дали да си импортна копие от щатите за pre-order бонусите

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Заглавие: Re: Borderlands 2
Публикувано на: 14 Мар 2012 05:29


....................


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Заглавие: Re: Borderlands 2
Публикувано на: 14 Мар 2012 09:23


ex1s7 написа:
Чудя се дали да си импортна копие от щатите за pre-order бонусите


По-евтино ще ти излезе. Гледай кой какви бонуси предлага, ако има различни де, по различните маркети.

WidowmakeR написа:
Единственото дето ми харесва за


Брато, зависи от гледната точка. Не знам колко си играл първата, но определено тази има доста разлики и в уменията, в игровите раси, а дори и отчасти в графиката.

Относно броя на оръжията само се съмнявам, защото в първата също се спекулираше с това, но просто бяха с различни статове, рандъм къстъмизирирани, нищо особено, но определено играта ще е доста интересна. От сега очаквам да я пробвам с Zero. Ако е добра ще си я и купя със сигурност.


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Заглавие: Re: Borderlands 2
Публикувано на: 14 Мар 2012 10:07


....................


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Заглавие: Re: Borderlands 2
Публикувано на: 14 Мар 2012 11:06


Нека да е същата, а сега бягай да тролиш някъде другаде. :D
Лично аз нямам нищо против да играя "същата" игра. И да нямаше ново съдържание, нови герои, нито пък ново снаряжение, пак щях да я играя с кеф заради историята, отворения свят или дори заради малките неща като един прост mini-map, например. Мамка му, дори и на още едно DLC бих се зарадвал. :lol:

Аз също мисля да направя пре-ордър. Поръчана отвън със сигурност ще излезе по-евтино.


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Заглавие: Re: Borderlands 2
Публикувано на: 17 Мар 2012 04:58


http://www.borderlands2.com/loveletter :D

___________________________________
Roses are red
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Заглавие: Re: Borderlands 2
Публикувано на: 17 Мар 2012 09:05


Беше много забавна първата.Нямам търпение.

___________________________________
“Life is change, chaos, filth and suffering. Death is peace, order, everlasting beauty.”


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Заглавие: Re: Borderlands 2
Публикувано на: 17 Мар 2012 15:40


ex1s7 написа:
http://www.borderlands2.com/loveletter :D

FOV Slider
100% Mouse usable menus/Mouse wheel scrolling
PC Specific UI
Push-to-talk

^ Praise the Lord! :D


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Заглавие: Re: Borderlands 2
Публикувано на: 04 Апр 2012 19:32


Borderlands 2 | Hands-on Game Preview


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Заглавие: Re: Borderlands 2
Публикувано на: 09 Апр 2012 02:40


Ще има пети клас!


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Roses are red
violets are blue
if I'm schizophrenic, then I am too


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Заглавие: Re: Borderlands 2
Публикувано на: 12 Юли 2012 18:32


http://www.youtube.com/watch?v=SR6aE-gPv6I

___________________________________
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violets are blue
if I'm schizophrenic, then I am too


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Заглавие: Re: Borderlands 2
Публикувано на: 29 Юли 2012 16:22


Навити за пре-ордър на дигиталния пакет от Амазон? Излиза по 64лв. на човек.


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Публикувано на: 29 Юли 2012 16:46


До утре ако вземеш копие на първате ще излезе с още -10% отгоре на default -10% и излиза 45 лева на човек.

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