Name:CrossFire
Version:1.2
Recommended players: 8-16
Comments:My first map ever. It is remake of the good-old multiplayer map from HalfLife 1. Its a mix of few covered rooms and outdoor space. There is also simple physics on some objects as well as Depth of Field, Bloom and MotionBlur.
Have Fun!
Installation:Copy the files (DM-CrossFire.ut3 DM-CrossFire.ini and DM-CrossFire_LOC_int.upk) from archive to your My Documents\My Games\Unreal Tournament 3\UTGame\Published\CookedPC\CustomMaps\ folder. If it doesn't exist, create it. The game menu will now see the map.
Download:FileFrontRapidShareScreenshots Changelist since the beta version:
- Fixed a lot of texture problems.
- Fixed edges that stops players.
- Fixed AI paths.
- Fixed lightning.
- Reduced Depth of Field, Bloom and Motion Blur.
- The sky is changed.
- Map now is darker and the other players are easier visible.
- Added Health Vials near the Armor Vest.
- Added a lot of new lights.
- Added a train structure and buildings around the map.
- Added extra details like trash, bottles and etc.
- Added new static meshes like statues, barrels, signboards, cauldrons etc.
Special thanks to
Jelle.R.Mees for the great tips!